Which of course means spending time with family and friends. While things like Construct 2 (opens in new tab) and Clickteam Fusion 2.5 (opens in new tab) are good options if you absolutely don’t want to code and prefer to use drag and drop icons, but suffer some limitations as a result.My name is Frank and I am a guy who likes board games. Twine (opens in new tab), for example, is incredibly popular for text-based games and can create playable narratives incredibly quickly. GameMaker and Unity are the most popular options by far but not the only ones. It is not a good choice for going it alone. Unity requires mastery of a lot of skilled facets too, from 3D animation, modelling and more, making it best for teams. It’s not impossible to learn but far from beginner's stuff. Unity runs C# and JavaScript which are both common languages used in a variety of applications. Weaknesses: You will need to learn some serious code. So controller stuff, animation, objects and more can simply be added in. The game also has a huge marketplace full of premade game specific modules to buy (although many are free). While there’s a focus more on ‘proper’ coding, basic tools like a 3D FPS controller exist as ready to use modules without coding, and you can block out and create something playable incredibly quickly with next to no code. It’s predominantly 3D focused but recently upgraded its 2D capabilities to directly compete with GameMaker. Numerous titles you’ve probably heard of and played were made with this, and it’s hugely versatile. Strengths: Unity is the free engine many full sized studios like Ubi and Nintendo use to make games. Famous games created with it: Ori and the Blind Forest, Inside, Yooka-Laylee, Layers of Fear, Super Mario Run, Firewatch, Pokemon Go
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